Добро пожаловать на сайт электронной библиотеки! Здесь можно найти произведения русских и зарубежных авторов. Скачать множество книг и журналов различных жанров и направлений. Большой выбор художественной, бизнес, учебной и технической литературы. Все представленные здесь книги и журналы имеют подробное описание и обложку. Наша библиотека регулярно пополняется только новыми и интересными материалами!
Название: Programming iOS 5: Fundamentals of iPhone, iPad, and iPod touch Development Автор: Matt Neuburg ISBN: 1449319343, 978-1449319342 Издательство: O’Reilly Media Год издания: 2012 Страниц: 1016 Язык: English Формат: PDF Размер: 25.3 Мб
Get a solid grounding in the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you’ll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 5 and Xcode 4.3 in a rigorous, orderly fashion—ideal whether you’re approaching iOS for the first time or need a reference to bolster existing skills.
Many discussions have been expanded or improved. All code examples have been revised, and many new code examples have been added. The new memory management system—ARC—is thoroughly explained and all code examples have been revised to use it. New Objective-C features, such as declaration of instance variables in the class’s implementation section, are described and incorporated into the revised example code. Discussion of how an app launches, and all code examples, are revised for project templates from Xcode 4.2 and later. Other new Xcode features, including the Simulator’s Debug menu, are covered, with screen shots based on Xcode 4.2 and later. The discussion of Instruments is expanded, with screen shots—by popular request! Storyboards are explained and discussed. The explanation of view controllers is completely rewritten to include iOS 5 features, such as custom parent view controllers and UIPageViewController. The Controls chapter now includes iOS 5 interface customizability and the appearance proxy. New features of interface classes are discussed, including tiling and animated images, new table view features, new alert view styles. Coverage of frameworks such as Core Motion and AV Foundation is greatly expanded. New iOS 5 classes and frameworks are also discussed, including Core Image and UIDocument (and iCloud support). Important iOS 5 changes that can break existing code are explicitly called out in the text and listed in the index.
Table of Contents Part I: Language Chapter 1. Just Enough C Chapter 2. Object-Based Programming Chapter 3. Objective-C Objects and Messages Chapter 4. Objective-C Classes Chapter 5. Objective-C Instances
Part II: IDE Chapter 6. Anatomy of an Xcode Project Chapter 7. Nib Management Chapter 8. Documentation Chapter 9. Life Cycle of a Project
Part III: Cocoa Chapter 10. Cocoa Classes Chapter 11. Cocoa Events Chapter 12. Accessors and Memory Management Chapter 13. Data Communication
Скачать с depositfiles.com Скачать с turbobit.net Скачать с letitbit.net
Programming iOS 6
Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you’ll dig into Cocoa and learn how to work effectively with Objective-C and Xcode.
Stephen G. Kochan - Learning iOS Programming, 2nd Edition
Get a rapid introduction to iPhone, iPad, and iPod touch programming. With this easy-to-follow guide, you’ll learn the steps necessary for developing your first marketable iOS application, from opening Xcode to submitting your product to the App
Eric Sarrion - jQuery UI
With the jQuery UI library, you can apply the power and standards of jQuery to user interface design, complete with interactive elements, animation, and themeable widgets. This concise, code-heavy guide demonstrates how to harness interactive
Anthony S. Briggs - Hello! Python
Hello! Python fully covers the building blocks of Python programming and gives you a gentle introduction to more advanced topics such as object-oriented programming, functional programming, network programming, and program design. New (or nearly
Anthony Williams - C++ Concurrency in Action
C++ Concurrency in Action is a reference and guide to the new C++ 11 Standard for experienced C++ programmers as well as those who have never written multithreaded code. This book will show you how to write robust multithreaded applications in C++